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AI Insights · Timothy · September 2022

Top 5 Cartoon Fantasy Games on Android in Latin America Q3 2022

Explore the performance of the top 5 cartoon fantasy games on Android in Latin America during Q3 2022, including insights on downloads, revenue, and active users.

Top 5 Cartoon Fantasy Games on Android in Latin America Q3 2022

In the third quarter of 2022, the top 5 cartoon fantasy games on the Android platform in Latin America showcased intriguing trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.

Pou Pou experienced substantial weekly download figures, peaking at approximately 636K in early August before tapering off to around 405K by the end of September. Its weekly revenue showed fluctuations, with a high of $1.4K in late June and a low of $936 in early August. Weekly active users decreased from around 28.6M in late June to about 23.9M by the end of the quarter.

Candy Crush Saga Candy Crush Saga maintained a robust weekly revenue, starting at $228K in late June and ending at $253K by the end of September. Weekly downloads peaked at 566K in early August, then declined to 401K by the quarter's end. The game’s active user base remained relatively stable, fluctuating between 5.7M and 6.1M throughout the quarter.

My Talking Tom 2 My Talking Tom 2 saw a gradual decline in weekly downloads, from 491K in mid-July to 377K by the end of September. Revenue trends were relatively stable, ranging between $1.2K and $1.9K throughout the quarter. Active users showed a slight decline, starting at about 6.3M in late June and ending at around 5.9M in late September.

My Talking Angela 2 My Talking Angela 2 had a steady performance with weekly downloads peaking at 501K in early July and then falling to around 335K by the end of September. Revenue remained consistent, ranging from $1.2K to $1.8K. Active users also saw minor fluctuations, starting at approximately 1.9M and ending at around 1.8M by the end of the quarter.

My Talking Tom Friends My Talking Tom Friends observed a decrease in weekly downloads, from 497K in early July to 368K by the end of September. The game’s weekly revenue varied, peaking at $1.5K in late June before dropping to $918 by the end of the quarter. Active users experienced a slight decline, starting at about 7.3M and ending at around 6.7M.

These insights highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022